文件列表
└─GermanShepherd ic7.9
│ GermanShepherd.iAvatar

├─Animations
│ │ Add_Hit_ChestL_Heavy_Unreal Take.rlMotion
│ │ Add_Hit_ChestL_Light_Unreal Take.rlMotion
│ │ Add_Hit_ChestR_Heavy_Unreal Take.rlMotion
│ │ Add_Hit_ChestR_Light_Unreal Take.rlMotion
│ │ Add_Hit_HeadL_Heavy_Unreal Take.rlMotion
│ │ Add_Hit_HeadL_Light_Unreal Take.rlMotion
│ │ Add_Hit_HeadR_Heavy_Unreal Take.rlMotion
│ │ Add_Hit_HeadR_Light_Unreal Take.rlMotion
│ │ Add_Hit_PelvisL_Heavy_Unreal Take.rlMotion
│ │ Add_Hit_PelvisL_Light_Unreal Take.rlMotion
│ │ Add_Hit_PelvisR_Heavy_Unreal Take.rlMotion
│ │ Add_Hit_PelvisR_Light_Unreal Take.rlMotion
│ │ Add_Loco_Left_Unreal Take.rlMotion
│ │ Add_Loco_Right_Unreal Take.rlMotion
│ │ Add_Look_Down_Unreal Take.rlMotion
│ │ Add_Look_LeftDown_Unreal Take.rlMotion
│ │ Add_Look_LeftUp_Unreal Take.rlMotion
│ │ Add_Look_Left_Unreal Take.rlMotion
│ │ Add_Look_RightDown_Unreal Take.rlMotion
│ │ Add_Look_RightUp_Unreal Take.rlMotion
│ │ Add_Look_Right_Unreal Take.rlMotion
│ │ Add_Look_Up_Unreal Take.rlMotion
│ │ Add_Neutral_Unreal Take.rlMotion
│ │ Agressive_01_Unreal Take.rlMotion
│ │ Attack_Agressive_BiteL_High_Unreal Take.rlMotion
│ │ Attack_Agressive_BiteL_Long_Unreal Take.rlMotion
│ │ Attack_Agressive_BiteL_Unreal Take.rlMotion
│ │ Attack_Agressive_BiteR_High_Unreal Take.rlMotion
│ │ Attack_Agressive_BiteR_Long_Unreal Take.rlMotion
│ │ Attack_Agressive_BiteR_Unreal Take.rlMotion
│ │ Attack_BiteL_Long_Unreal Take.rlMotion
│ │ Attack_BiteL_Unreal Take.rlMotion
│ │ Attack_BiteR_Agressive_Unreal Take.rlMotion
│ │ Attack_BiteR_Long_Unreal Take.rlMotion
│ │ Attack_BiteR_Unreal Take.rlMotion
│ │ Death_Stand_L_Pose_Unreal Take.rlMotion
│ │ Death_Stand_L_Unreal Take.rlMotion
│ │ Death_Stand_R_Pose_Unreal Take.rlMotion
│ │ Death_Stand_R_Unreal Take.rlMotion
│ │ Hit_ChestL_Heavy_Unreal Take.rlMotion
│ │ Hit_ChestL_Light_Unreal Take.rlMotion
│ │ Hit_ChestR_Heavy_Unreal Take.rlMotion
│ │ Hit_ChestR_Light_Unreal Take.rlMotion
│ │ Hit_HeadL_Heavy_Unreal Take.rlMotion
│ │ Hit_HeadL_Light_Unreal Take.rlMotion
│ │ Hit_HeadR_Heavy_Unreal Take.rlMotion
│ │ Hit_HeadR_Light_Unreal Take.rlMotion
│ │ Hit_PelvisL_Heavy_Unreal Take.rlMotion
│ │ Hit_PelvisL_Light_Unreal Take.rlMotion
│ │ Hit_PelvisR_Heavy_Unreal Take.rlMotion
│ │ Hit_PelvisR_Light_Unreal Take.rlMotion
│ │ Jump_Run_Unreal Take.rlMotion
│ │ Jump_Stand_Unreal Take.rlMotion
│ │ Jump_Trot_Unreal Take.rlMotion
│ │ Loco_Run_L_Unreal Take.rlMotion
│ │ Loco_Run_R_Unreal Take.rlMotion
│ │ Loco_Run_Unreal Take.rlMotion
│ │ Loco_Sneak_L_Unreal Take.rlMotion
│ │ Loco_Sneak_R_Unreal Take.rlMotion
│ │ Loco_Sneak_Unreal Take.rlMotion
│ │ Loco_Sprint_L_Unreal Take.rlMotion
│ │ Loco_Sprint_R_Unreal Take.rlMotion
│ │ Loco_Sprint_Unreal Take.rlMotion
│ │ Loco_Swim_Unreal Take.rlMotion
│ │ Loco_Trot_L_Unreal Take.rlMotion
│ │ Loco_Trot_R_Unreal Take.rlMotion
│ │ Loco_Trot_Unreal Take.rlMotion
│ │ Loco_WalkBack_Unreal Take.rlMotion
│ │ Loco_WalkSeek_Unreal Take.rlMotion
│ │ Loco_WalkSlow_L_Unreal Take.rlMotion
│ │ Loco_WalkSlow_R_Unreal Take.rlMotion
│ │ Loco_WalkSlow_Unreal Take.rlMotion
│ │ Loco_Walk_L_Unreal Take.rlMotion
│ │ Loco_Walk_R_Unreal Take.rlMotion
│ │ Loco_Walk_Unreal Take.rlMotion
│ │ Lying_00_Unreal Take.rlMotion
│ │ Lying_01_Unreal Take.rlMotion
│ │ Lying_02_Unreal Take.rlMotion
│ │ Sitting_00_Unreal Take.rlMotion
│ │ Sitting_01_Unreal Take.rlMotion
│ │ Sitting_02_Unreal Take.rlMotion
│ │ Sleeping_01_Unreal Take.rlMotion
│ │ Stand_00_Unreal Take.rlMotion
│ │ Stand_01_Unreal Take.rlMotion
│ │ Stand_02_Unreal Take.rlMotion
│ │ Swimming_01_Unreal Take.rlMotion
│ │ Trans_Agressive_to_Stand_Unreal Take.rlMotion
│ │ Trans_Lying_to_Sleeping_Unreal Take.rlMotion
│ │ Trans_Lying_to_Stand_Unreal Take.rlMotion
│ │ Trans_Sitting_to_Stand_Unreal Take.rlMotion
│ │ Trans_Sleeping_to_Lying_Unreal Take.rlMotion
│ │ Trans_Stand_to_Agressive_Unreal Take.rlMotion
│ │ Trans_Stand_to_Lying_Unreal Take.rlMotion
│ │ Trans_Stand_to_Sitting_Unreal Take.rlMotion
│ │ Trans_TurnL90_Unreal Take.rlMotion
│ │ Trans_TurnR90_Unreal Take.rlMotion
│ │
│ └─InPlace
│ Agressive_01-IP_Unreal Take.rlMotion
│ Attack_Agressive_BiteL-IP_Unreal Take.rlMotion
│ Attack_Agressive_BiteL_High-IP_Unreal Take.rlMotion
│ Attack_Agressive_BiteL_Long-IP_Unreal Take.rlMotion
│ Attack_Agressive_BiteR-IP_Unreal Take.rlMotion
│ Attack_Agressive_BiteR_High-IP_Unreal Take.rlMotion
│ Attack_Agressive_BiteR_Long-IP_Unreal Take.rlMotion
│ Attack_BiteL-IP_Unreal Take.rlMotion
│ Attack_BiteL_Long-IP_Unreal Take.rlMotion
│ Attack_BiteR-IP_Unreal Take.rlMotion
│ Attack_BiteR_Long-IP_Unreal Take.rlMotion
│ Death_Stand_L-IP_Unreal Take.rlMotion
│ Death_Stand_L_Pose-IP_Unreal Take.rlMotion
│ Death_Stand_R-IP_Unreal Take.rlMotion
│ Death_Stand_R_Pose-IP_Unreal Take.rlMotion
│ Hit_ChestL_Heavy-IP_Unreal Take.rlMotion
│ Hit_ChestL_Light-IP_Unreal Take.rlMotion
│ Hit_ChestR_Heavy-IP_Unreal Take.rlMotion
│ Hit_ChestR_Light-IP_Unreal Take.rlMotion
│ Hit_HeadL_Heavy-IP_Unreal Take.rlMotion
│ Hit_HeadL_Light-IP_Unreal Take.rlMotion
│ Hit_HeadR_Heavy-IP_Unreal Take.rlMotion
│ Hit_HeadR_Light-IP_Unreal Take.rlMotion
│ Hit_PelvisL_Heavy-IP_Unreal Take.rlMotion
│ Hit_PelvisL_Light-IP_Unreal Take.rlMotion
│ Hit_PelvisR_Heavy-IP_Unreal Take.rlMotion
│ Hit_PelvisR_Light-IP_Unreal Take.rlMotion
│ Jump_Run-IP_Unreal Take.rlMotion
│ Jump_Stand-IP_Unreal Take.rlMotion
│ Jump_Trot-IP_Unreal Take.rlMotion
│ Loco_Run-IP_Unreal Take.rlMotion
│ Loco_Run_L-IP_Unreal Take.rlMotion
│ Loco_Run_R-IP_Unreal Take.rlMotion
│ Loco_Sneak-IP_Unreal Take.rlMotion
│ Loco_Sneak_L-IP_Unreal Take.rlMotion
│ Loco_Sneak_R-IP_Unreal Take.rlMotion
│ Loco_Sprint-IP_Unreal Take.rlMotion
│ Loco_Sprint_L-IP_Unreal Take.rlMotion
│ Loco_Sprint_R-IP_Unreal Take.rlMotion
│ Loco_Swim-IP_Unreal Take.rlMotion
│ Loco_Trot-IP_Unreal Take.rlMotion
│ Loco_Trot_L-IP_Unreal Take.rlMotion
│ Loco_Trot_R-IP_Unreal Take.rlMotion
│ Loco_Walk-IP_Unreal Take.rlMotion
│ Loco_WalkBack-IP_Unreal Take.rlMotion
│ Loco_WalkSeek-IP_Unreal Take.rlMotion
│ Loco_WalkSlow-IP_Unreal Take.rlMotion
│ Loco_WalkSlow_L-IP_Unreal Take.rlMotion
│ Loco_WalkSlow_R-IP_Unreal Take.rlMotion
│ Loco_Walk_L-IP_Unreal Take.rlMotion
│ Loco_Walk_R-IP_Unreal Take.rlMotion
│ Lying_00-IP_Unreal Take.rlMotion
│ Lying_01-IP_Unreal Take.rlMotion
│ Lying_02-IP_Unreal Take.rlMotion
│ Sitting_00-IP_Unreal Take.rlMotion
│ Sitting_01-IP_Unreal Take.rlMotion
│ Sitting_02-IP_Unreal Take.rlMotion
│ Sleeping_01-IP_Unreal Take.rlMotion
│ Stand_00-IP_Unreal Take.rlMotion
│ Stand_01-IP_Unreal Take.rlMotion
│ Stand_02-IP_Unreal Take.rlMotion
│ Swimming_01-IP_Unreal Take.rlMotion
│ Trans_Agressive_to_Stand-IP_Unreal Take.rlMotion
│ Trans_Lying_to_Sleeping-IP_Unreal Take.rlMotion
│ Trans_Lying_to_Stand-IP_Unreal Take.rlMotion
│ Trans_Sitting_to_Stand-IP_Unreal Take.rlMotion
│ Trans_Sleeping_to_Lying-IP_Unreal Take.rlMotion
│ Trans_Stand_to_Agressive-IP_Unreal Take.rlMotion
│ Trans_Stand_to_Lying-IP_Unreal Take.rlMotion
│ Trans_Stand_to_Sitting-IP_Unreal Take.rlMotion
│ Trans_TurnL90-IP_Unreal Take.rlMotion
│ Trans_TurnR90-IP_Unreal Take.rlMotion

└─LODs
GermanShepherd_LOD1.iAvatar
GermanShepherd_LOD2.iAvatar
GermanShepherd_LOD3.iAvatar
GermanShepherd_LOD4.iAvatar

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