文件列表
└─Undead Horse and Unholy Knight iC7.92
├─Animations
│ ├─Horse
│ │ ├─Common
│ │ │ Horse_C_Attack_Back_Leg_Unreal Take.rlMotion
│ │ │ Horse_C_Death01_Opp_Unreal Take.rlMotion
│ │ │ Horse_C_Death01_Unreal Take.rlMotion
│ │ │ Horse_C_Drink_Unreal Take.rlMotion
│ │ │ Horse_C_EnterWater_Unreal Take.rlMotion
│ │ │ Horse_C_Fall_High_Unreal Take.rlMotion
│ │ │ Horse_C_Fall_Low_Unreal Take.rlMotion
│ │ │ Horse_C_Get_Hit_Front_Left_Unreal Take.rlMotion
│ │ │ Horse_C_Get_Hit_Front_Right_Unreal Take.rlMotion
│ │ │ Horse_C_Idle_01_Unreal Take.rlMotion
│ │ │ Horse_C_Idle_02_HeadShake_Unreal Take.rlMotion
│ │ │ Horse_C_Idle_03_Look_Opp_Unreal Take.rlMotion
│ │ │ Horse_C_Idle_03_Look_Unreal Take.rlMotion
│ │ │ Horse_C_Idle_04_Step_Unreal Take.rlMotion
│ │ │ Horse_C_Idle_05_Hop_Unreal Take.rlMotion
│ │ │ Horse_C_Idle_Decline_Unreal Take.rlMotion
│ │ │ Horse_C_Idle_Incline_Unreal Take.rlMotion
│ │ │ Horse_C_Neigh_Unreal Take.rlMotion
│ │ │ Horse_C_Swim_Idle_Unreal Take.rlMotion
│ │ │
│ │ ├─InPlace
│ │ │ Horse_IP_Amble_Unreal Take.rlMotion
│ │ │ Horse_IP_Attack_Back_Legs_Unreal Take.rlMotion
│ │ │ Horse_IP_Attack_Front_Legs_Unreal Take.rlMotion
│ │ │ Horse_IP_Canter_Left_Unreal Take.rlMotion
│ │ │ Horse_IP_Canter_Right_Unreal Take.rlMotion
│ │ │ Horse_IP_Canter_Strafe_Forward_Left_Unreal Take.rlMotion
│ │ │ Horse_IP_Canter_Strafe_Forward_Right_Unreal Take.rlMotion
│ │ │ Horse_IP_Canter_Strafe_Left_Unreal Take.rlMotion
│ │ │ Horse_IP_Canter_Strafe_Right_Unreal Take.rlMotion
│ │ │ Horse_IP_Canter_Unreal Take.rlMotion
│ │ │ Horse_IP_Death02_Opp_Unreal Take.rlMotion
│ │ │ Horse_IP_Death02_Unreal Take.rlMotion
│ │ │ Horse_IP_Death_Gallop_Unreal Take.rlMotion
│ │ │ Horse_IP_Fall_From_Edge_Unreal Take.rlMotion
│ │ │ Horse_IP_Fall_Land_Unreal Take.rlMotion
│ │ │ Horse_IP_Gallop_Left_Unreal Take.rlMotion
│ │ │ Horse_IP_Gallop_Right_Unreal Take.rlMotion
│ │ │ Horse_IP_Gallop_Unreal Take.rlMotion
│ │ │ Horse_IP_Get_Hit_Back_Left_Unreal Take.rlMotion
│ │ │ Horse_IP_Get_Hit_Back_Right_Unreal Take.rlMotion
│ │ │ Horse_IP_Get_Hit_Left_Unreal Take.rlMotion
│ │ │ Horse_IP_Get_Hit_Right_Unreal Take.rlMotion
│ │ │ Horse_IP_Jump_Canter_Unreal Take.rlMotion
│ │ │ Horse_IP_Jump_Forward_Unreal Take.rlMotion
│ │ │ Horse_IP_Jump_Gallop_Unreal Take.rlMotion
│ │ │ Horse_IP_Jump_Sprint_Unreal Take.rlMotion
│ │ │ Horse_IP_Sprint_Left_Unreal Take.rlMotion
│ │ │ Horse_IP_Sprint_Right_Unreal Take.rlMotion
│ │ │ Horse_IP_Sprint_Unreal Take.rlMotion
│ │ │ Horse_IP_Swim_Back_Left_Unreal Take.rlMotion
│ │ │ Horse_IP_Swim_Back_Unreal Take.rlMotion
│ │ │ Horse_IP_Swim_Forward_Unreal Take.rlMotion
│ │ │ Horse_IP_Swim_Left_Unreal Take.rlMotion
│ │ │ Horse_IP_Swim_Right_Unreal Take.rlMotion
│ │ │ Horse_IP_Swim_Turn_Left_90_Unreal Take.rlMotion
│ │ │ Horse_IP_Swim_Turn_Right_90_Unreal Take.rlMotion
│ │ │ Horse_IP_Trot_Left_Unreal Take.rlMotion
│ │ │ Horse_IP_Trot_Pace_Unreal Take.rlMotion
│ │ │ Horse_IP_Trot_Right_Unreal Take.rlMotion
│ │ │ Horse_IP_Trot_Unreal Take.rlMotion
│ │ │ Horse_IP_Turn_Left_Unreal Take.rlMotion
│ │ │ Horse_IP_Turn_Neigh_Left_Unreal Take.rlMotion
│ │ │ Horse_IP_Turn_Neigh_Right_Unreal Take.rlMotion
│ │ │ Horse_IP_Turn_Right_Unreal Take.rlMotion
│ │ │ Horse_IP_Walk_Back_Left_Unreal Take.rlMotion
│ │ │ Horse_IP_Walk_Back_Right_Unreal Take.rlMotion
│ │ │ Horse_IP_Walk_Back_Unreal Take.rlMotion
│ │ │ Horse_IP_Walk_Down_Unreal Take.rlMotion
│ │ │ Horse_IP_Walk_Left_0_Unreal Take.rlMotion
│ │ │ Horse_IP_Walk_Left_Unreal Take.rlMotion
│ │ │ Horse_IP_Walk_Right_0_Unreal Take.rlMotion
│ │ │ Horse_IP_Walk_Right_Unreal Take.rlMotion
│ │ │ Horse_IP_Walk_Strafe_Left_Unreal Take.rlMotion
│ │ │ Horse_IP_Walk_Strafe_Right_Unreal Take.rlMotion
│ │ │ Horse_IP_Walk_Unreal Take.rlMotion
│ │ │ Horse_IP_Walk_Up_Unreal Take.rlMotion
│ │ │
│ │ └─RootMotion
│ │ Horse_RM_Amble_Unreal Take.rlMotion
│ │ Horse_RM_Attack_Back_Legs_Unreal Take.rlMotion
│ │ Horse_RM_Attack_Front_Legs_Unreal Take.rlMotion
│ │ Horse_RM_Canter_Left_Unreal Take.rlMotion
│ │ Horse_RM_Canter_Right_Unreal Take.rlMotion
│ │ Horse_RM_Canter_Strafe_Forward_Left_Unreal Take.rlMotion
│ │ Horse_RM_Canter_Strafe_Forward_Right_Unreal Take.rlMotion
│ │ Horse_RM_Canter_Strafe_Left_Unreal Take.rlMotion
│ │ Horse_RM_Canter_Strafe_Right_Unreal Take.rlMotion
│ │ Horse_RM_Canter_Unreal Take.rlMotion
│ │ Horse_RM_Death02_Opp_Unreal Take.rlMotion
│ │ Horse_RM_Death02_Unreal Take.rlMotion
│ │ Horse_RM_Death_Gallop_Unreal Take.rlMotion
│ │ Horse_RM_Eat_Unreal Take.rlMotion
│ │ Horse_RM_Fall_From_Edge_Unreal Take.rlMotion
│ │ Horse_RM_Fall_Land_Unreal Take.rlMotion
│ │ Horse_RM_Gallop_Left_Unreal Take.rlMotion
│ │ Horse_RM_Gallop_Right_Unreal Take.rlMotion
│ │ Horse_RM_Gallop_Unreal Take.rlMotion
│ │ Horse_RM_Get_Hit_Back_Left_Unreal Take.rlMotion
│ │ Horse_RM_Get_Hit_Back_Right_Unreal Take.rlMotion
│ │ Horse_RM_Get_Hit_Left_Unreal Take.rlMotion
│ │ Horse_RM_Get_Hit_Right_Unreal Take.rlMotion
│ │ Horse_RM_Jump_Canter_Unreal Take.rlMotion
│ │ Horse_RM_Jump_Forward_Unreal Take.rlMotion
│ │ Horse_RM_Jump_Gallop_Unreal Take.rlMotion
│ │ Horse_RM_Jump_Sprint_Unreal Take.rlMotion
│ │ Horse_RM_Recover_Left_Unreal Take.rlMotion
│ │ Horse_RM_Recover_Right_Unreal Take.rlMotion
│ │ Horse_RM_Sleep_Unreal Take.rlMotion
│ │ Horse_RM_Sprint_Left_Unreal Take.rlMotion
│ │ Horse_RM_Sprint_Right_Unreal Take.rlMotion
│ │ Horse_RM_Sprint_Unreal Take.rlMotion
│ │ Horse_RM_Swim_Back_Left_Unreal Take.rlMotion
│ │ Horse_RM_Swim_Back_Right_Unreal Take.rlMotion
│ │ Horse_RM_Swim_Back_Unreal Take.rlMotion
│ │ Horse_RM_Swim_Forward_Unreal Take.rlMotion
│ │ Horse_RM_Swim_Left_Unreal Take.rlMotion
│ │ Horse_RM_Swim_Right_Unreal Take.rlMotion
│ │ Horse_RM_Swim_Turn_Left_90_Unreal Take.rlMotion
│ │ Horse_RM_Swim_Turn_Right_90_Unreal Take.rlMotion
│ │ Horse_RM_Trot_Left_Unreal Take.rlMotion
│ │ Horse_RM_Trot_Pace_Unreal Take.rlMotion
│ │ Horse_RM_Trot_Right_Unreal Take.rlMotion
│ │ Horse_RM_Trot_Unreal Take.rlMotion
│ │ Horse_RM_Turn_Left_Unreal Take.rlMotion
│ │ Horse_RM_Turn_Neigh_Left_Unreal Take.rlMotion
│ │ Horse_RM_Turn_Neigh_Right_Unreal Take.rlMotion
│ │ Horse_RM_Turn_Right_Unreal Take.rlMotion
│ │ Horse_RM_Walk_Back_Left_Unreal Take.rlMotion
│ │ Horse_RM_Walk_Back_Right_Unreal Take.rlMotion
│ │ Horse_RM_Walk_Back_Unreal Take.rlMotion
│ │ Horse_RM_Walk_Down_Unreal Take.rlMotion
│ │ Horse_RM_Walk_Left_0_Unreal Take.rlMotion
│ │ Horse_RM_Walk_Left_Unreal Take.rlMotion
│ │ Horse_RM_Walk_Right_0_Unreal Take.rlMotion
│ │ Horse_RM_Walk_Right_Unreal Take.rlMotion
│ │ Horse_RM_Walk_Strafe_Left_Unreal Take.rlMotion
│ │ Horse_RM_Walk_Strafe_Right_Unreal Take.rlMotion
│ │ Horse_RM_Walk_Unreal Take.rlMotion
│ │ Horse_RM_Walk_Up_Unreal Take.rlMotion
│ │
│ ├─Rider_Mannequin
│ │ Rider_Attack_Back_Legs_Unreal Take.rlMotion
│ │ Rider_Attack_Back_Leg_Unreal Take.rlMotion
│ │ Rider_Attack_Front_Legs_Unreal Take.rlMotion
│ │ Rider_Canter_Left_Unreal Take.rlMotion
│ │ Rider_Canter_Right_Unreal Take.rlMotion
│ │ Rider_Canter_Strafe_Forward_Left_Unreal Take.rlMotion
│ │ Rider_Canter_Strafe_Forward_Right_Unreal Take.rlMotion
│ │ Rider_Canter_Strafe_Left_Unreal Take.rlMotion
│ │ Rider_Canter_Strafe_Right_Unreal Take.rlMotion
│ │ Rider_Canter_Unreal Take.rlMotion
│ │ Rider_Death01_Opp_Unreal Take.rlMotion
│ │ Rider_Death01_Unreal Take.rlMotion
│ │ Rider_Death02_Opp_Unreal Take.rlMotion
│ │ Rider_Death02_Unreal Take.rlMotion
│ │ Rider_Death_Gallop_Unreal Take.rlMotion
│ │ Rider_Dismount_Back_Unreal Take.rlMotion
│ │ Rider_Dismount_Cart_Left_Unreal Take.rlMotion
│ │ Rider_Dismount_Cart_Right_Unreal Take.rlMotion
│ │ Rider_Dismount_Front_Left_Unreal Take.rlMotion
│ │ Rider_Dismount_Front_Right_Unreal Take.rlMotion
│ │ Rider_Dismount_Left_Unreal Take.rlMotion
│ │ Rider_Dismount_Right_Unreal Take.rlMotion
│ │ Rider_Fall_EnterWater_Unreal Take.rlMotion
│ │ Rider_Fall_From_Edge_Unreal Take.rlMotion
│ │ Rider_Fall_High_Unreal Take.rlMotion
│ │ Rider_Fall_Low_Unreal Take.rlMotion
│ │ Rider_Gallop1_Unreal Take.rlMotion
│ │ Rider_Gallop_Left1_Unreal Take.rlMotion
│ │ Rider_Gallop_Right_Unreal Take.rlMotion
│ │ Rider_Get_Hit_Back_Left_Unreal Take.rlMotion
│ │ Rider_Get_Hit_Back_Right_Unreal Take.rlMotion
│ │ Rider_Get_Hit_Front_Left_Unreal Take.rlMotion
│ │ Rider_Get_Hit_Front_Right_Unreal Take.rlMotion
│ │ Rider_Get_Hit_Left_Unreal Take.rlMotion
│ │ Rider_Get_Hit_Right_Unreal Take.rlMotion
│ │ Rider_Idle01_Unreal Take.rlMotion
│ │ Rider_Idle02_HeadShake_Unreal Take.rlMotion
│ │ Rider_Idle03_Look_Unreal Take.rlMotion
│ │ Rider_Idle04_Step_Unreal Take.rlMotion
│ │ Rider_Idle_05_Hop_Unreal Take.rlMotion
│ │ Rider_Idle_Decline_Unreal Take.rlMotion
│ │ Rider_Idle_Incline_Unreal Take.rlMotion
│ │ Rider_Jump_Canter_Unreal Take.rlMotion
│ │ Rider_Jump_Forward_Unreal Take.rlMotion
│ │ Rider_Jump_Gallop_Unreal Take.rlMotion
│ │ Rider_Jump_Sprint_Unreal Take.rlMotion
│ │ Rider_Mount_Back_Unreal Take.rlMotion
│ │ Rider_Mount_Cart_Left_Unreal Take.rlMotion
│ │ Rider_Mount_Cart_Right_Unreal Take.rlMotion
│ │ Rider_Mount_Front_Left_Unreal Take.rlMotion
│ │ Rider_Mount_Front_Right_Unreal Take.rlMotion
│ │ Rider_Mount_Left_Unreal Take.rlMotion
│ │ Rider_Mount_Right_Unreal Take.rlMotion
│ │ Rider_Neigh_Unreal Take.rlMotion
│ │ Rider_Sleep_Unreal Take.rlMotion
│ │ Rider_Sprint_Left_Unreal Take.rlMotion
│ │ Rider_Sprint_Right_Unreal Take.rlMotion
│ │ Rider_Sprint_Unreal Take.rlMotion
│ │ Rider_Swim_Back_Left_Unreal Take.rlMotion
│ │ Rider_Swim_Back_Right_Unreal Take.rlMotion
│ │ Rider_Swim_Back_Unreal Take.rlMotion
│ │ Rider_Swim_Forward_Unreal Take.rlMotion
│ │ Rider_Swim_Idle_Unreal Take.rlMotion
│ │ Rider_Swim_Left_Unreal Take.rlMotion
│ │ Rider_Swim_Right_Unreal Take.rlMotion
│ │ Rider_Swim_Turn_Left_90_Unreal Take.rlMotion
│ │ Rider_Swim_Turn_Right_90_Unreal Take.rlMotion
│ │ Rider_Trot_Left_Unreal Take.rlMotion
│ │ Rider_Trot_Pace_Unreal Take.rlMotion
│ │ Rider_Trot_Right_Unreal Take.rlMotion
│ │ Rider_Trot_Unreal Take.rlMotion
│ │ Rider_Turn_Left_Unreal Take.rlMotion
│ │ Rider_Turn_Neigh_Left_Unreal Take.rlMotion
│ │ Rider_Turn_Neigh_Right_Unreal Take.rlMotion
│ │ Rider_Turn_Right_Unreal Take.rlMotion
│ │ Rider_WalkBack_Left_Unreal Take.rlMotion
│ │ Rider_WalkBack_Right_Unreal Take.rlMotion
│ │ Rider_WalkBack_Unreal Take.rlMotion
│ │ Rider_Walk_Down_Unreal Take.rlMotion
│ │ Rider_Walk_Left_Unreal Take.rlMotion
│ │ Rider_Walk_Right_Unreal Take.rlMotion
│ │ Rider_Walk_Strafe_Left_Unreal Take.rlMotion
│ │ Rider_Walk_Strafe_Right_Unreal Take.rlMotion
│ │ Rider_Walk_Unreal Take.rlMotion
│ │ Rider_Walk_Up_Unreal Take.rlMotion
│ │
│ └─Rider_Mannequin_V2
│ Rider_Attack_Back_Legs_v2_Unreal Take.rlMotion
│ Rider_Attack_Back_Leg_v2_Unreal Take.rlMotion
│ Rider_Attack_Front_Legs_v2_Unreal Take.rlMotion
│ Rider_Canter_Left_v2_Unreal Take.rlMotion
│ Rider_Canter_Right_v2_Unreal Take.rlMotion
│ Rider_Canter_Strafe_Forward_Left_v2_Unreal Take.rlMotion
│ Rider_Canter_Strafe_Forward_Right_v2_Unreal Take.rlMotion
│ Rider_Canter_Strafe_Left_v2_Unreal Take.rlMotion
│ Rider_Canter_Strafe_Right_v2_Unreal Take.rlMotion
│ Rider_Canter_v2_Unreal Take.rlMotion
│ Rider_Death01_Opp_v2_Unreal Take.rlMotion
│ Rider_Death01_v2_Unreal Take.rlMotion
│ Rider_Death02_Opp_v2_Unreal Take.rlMotion
│ Rider_Death02_v2_Unreal Take.rlMotion
│ Rider_Death_Gallop_v2_Unreal Take.rlMotion
│ Rider_Dismount_Back_v2_Unreal Take.rlMotion
│ Rider_Dismount_Cart_Left_v2_Unreal Take.rlMotion
│ Rider_Dismount_Cart_Right_v2_Unreal Take.rlMotion
│ Rider_Dismount_Front_Left_v2_Unreal Take.rlMotion
│ Rider_Dismount_Front_Right_v2_Unreal Take.rlMotion
│ Rider_Dismount_Left_v2_Unreal Take.rlMotion
│ Rider_Dismount_Right_v2_Unreal Take.rlMotion
│ Rider_Fall_EnterWater_v2_Unreal Take.rlMotion
│ Rider_Fall_From_Edge_v2_Unreal Take.rlMotion
│ Rider_Fall_High_v2_Unreal Take.rlMotion
│ Rider_Fall_Low_v2_Unreal Take.rlMotion
│ Rider_Gallop1_v2_Unreal Take.rlMotion
│ Rider_Gallop_Left1_v2_Unreal Take.rlMotion
│ Rider_Gallop_Right_v2_Unreal Take.rlMotion
│ Rider_Get_Hit_Back_Left_v2_Unreal Take.rlMotion
│ Rider_Get_Hit_Back_Right_v2_Unreal Take.rlMotion
│ Rider_Get_Hit_Front_Left_v2_Unreal Take.rlMotion
│ Rider_Get_Hit_Front_Right_v2_Unreal Take.rlMotion
│ Rider_Get_Hit_Left_v2_Unreal Take.rlMotion
│ Rider_Get_Hit_Right_v2_Unreal Take.rlMotion
│ Rider_Idle01_v2_Unreal Take.rlMotion
│ Rider_Idle02_HeadShake_v2_Unreal Take.rlMotion
│ Rider_Idle03_Look_v2_Unreal Take.rlMotion
│ Rider_Idle04_Step_v2_Unreal Take.rlMotion
│ Rider_Idle_05_Hop_v2_Unreal Take.rlMotion
│ Rider_Idle_Decline_v2_Unreal Take.rlMotion
│ Rider_Idle_Incline_v2_Unreal Take.rlMotion
│ Rider_Jump_Canter_v2_Unreal Take.rlMotion
│ Rider_Jump_Forward_v2_Unreal Take.rlMotion
│ Rider_Jump_Gallop_v2_Unreal Take.rlMotion
│ Rider_Jump_Sprint_v2_Unreal Take.rlMotion
│ Rider_Mount_Back_v2_Unreal Take.rlMotion
│ Rider_Mount_Cart_Left_v2_Unreal Take.rlMotion
│ Rider_Mount_Cart_Right_v2_Unreal Take.rlMotion
│ Rider_Mount_Front_Left_v2_Unreal Take.rlMotion
│ Rider_Mount_Front_Right_v2_Unreal Take.rlMotion
│ Rider_Mount_Left_v2_Unreal Take.rlMotion
│ Rider_Mount_Right_v2_Unreal Take.rlMotion
│ Rider_Neigh_v2_Unreal Take.rlMotion
│ Rider_Sleep_v2_Unreal Take.rlMotion
│ Rider_Sprint_Left_v2_Unreal Take.rlMotion
│ Rider_Sprint_Right_v2_Unreal Take.rlMotion
│ Rider_Sprint_v2_Unreal Take.rlMotion
│ Rider_Swim_Back_Left_v2_Unreal Take.rlMotion
│ Rider_Swim_Back_Right_v2_Unreal Take.rlMotion
│ Rider_Swim_Back_v2_Unreal Take.rlMotion
│ Rider_Swim_Forward_v2_Unreal Take.rlMotion
│ Rider_Swim_Idle_v2_Unreal Take.rlMotion
│ Rider_Swim_Left_v2_Unreal Take.rlMotion
│ Rider_Swim_Right_v2_Unreal Take.rlMotion
│ Rider_Swim_Turn_Left_90_v2_Unreal Take.rlMotion
│ Rider_Swim_Turn_Right_90_v2_Unreal Take.rlMotion
│ Rider_Trot_Left_v2_Unreal Take.rlMotion
│ Rider_Trot_Pace_v2_Unreal Take.rlMotion
│ Rider_Trot_Right_v2_Unreal Take.rlMotion
│ Rider_Trot_v2_Unreal Take.rlMotion
│ Rider_Turn_Left_v2_Unreal Take.rlMotion
│ Rider_Turn_Neigh_Left_v2_Unreal Take.rlMotion
│ Rider_Turn_Neigh_Right_v2_Unreal Take.rlMotion
│ Rider_Turn_Right_v2_Unreal Take.rlMotion
│ Rider_WalkBack_Left_v2_Unreal Take.rlMotion
│ Rider_WalkBack_Right_v2_Unreal Take.rlMotion
│ Rider_WalkBack_v2_Unreal Take.rlMotion
│ Rider_Walk_Down_v2_Unreal Take.rlMotion
│ Rider_Walk_Left_v2_Unreal Take.rlMotion
│ Rider_Walk_Right_v2_Unreal Take.rlMotion
│ Rider_Walk_Strafe_Left_v2_Unreal Take.rlMotion
│ Rider_Walk_Strafe_Right_v2_Unreal Take.rlMotion
│ Rider_Walk_Up_v2_Unreal Take.rlMotion
│ Rider_Walk_v2_Unreal Take.rlMotion

└─Horses
UndeadHorse_PA.iAvatar
UndeadHorse_PA_3Dsmax2019.iAvatar
UndeadHorse_Re.iAvatar
UndeadHorse_Re_3Dsmax2019.iAvatar
UndeadHorse_Toon.iAvatar
UndeadHorse_Toon_3Dsmax2019.iAvatar
Undead_Knight_PA.iAvatar
Undead_Knight_Re.iAvatar
Undead_Knight_Re_Glow2.jpg
Undead_Knight_Toon.iAvatar

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