文件列表
└─Stylized Fantasy Animals Pack ic7.92
│ Stylized Fantasy Animals Pack.jpg
│
├─Bear
│ ├─Alternative Texture
│ │ T_Bear_Diffuse_Brown.PNG
│ │ T_Bear_Diffuse_White.PNG
│ │
│ ├─iAvatar
│ │ Bear_Anim_Attack01_Unreal Take.rlMotion
│ │ Bear_Anim_attack_Unreal Take.rlMotion
│ │ Bear_Anim_Death_Unreal Take.rlMotion
│ │ Bear_Anim_hit_Unreal Take.rlMotion
│ │ Bear_Anim_Idle01_Unreal Take.rlMotion
│ │ Bear_Anim_idle_Unreal Take.rlMotion
│ │ Bear_Anim_JumpEnd_Unreal Take.rlMotion
│ │ Bear_Anim_JumpLoop_Unreal Take.rlMotion
│ │ Bear_Anim_JumpStart_Unreal Take.rlMotion
│ │ Bear_Anim_Roar_Unreal Take.rlMotion
│ │ Bear_Anim_run_Unreal Take.rlMotion
│ │ Bear_Anim_SitEnd_Unreal Take.rlMotion
│ │ Bear_Anim_SitLoop_Unreal Take.rlMotion
│ │ Bear_Anim_SitStart_Unreal Take.rlMotion
│ │ Bear_Anim_Stun_Unreal Take.rlMotion
│ │ Bear_Anim_walk_Unreal Take.rlMotion
│ │ SK_Bear.iAvatar
│ │
│ └─iProp
│ Animations in the perform menu.txt
│ SK_Bear.iProp
│
├─Boar
│ ├─Alternative Texture
│ │ T_Boar_Diffuse_Brown.PNG
│ │ T_Boar_Diffuse_Orange.PNG
│ │
│ ├─iAvatar
│ │ Boar_Anim_Attack01_Unreal Take.rlMotion
│ │ Boar_Anim_Attack02_Unreal Take.rlMotion
│ │ Boar_Anim_Attack_Unreal Take.rlMotion
│ │ Boar_Anim_Death_Unreal Take.rlMotion
│ │ Boar_Anim_Hit_Unreal Take.rlMotion
│ │ Boar_Anim_Idle01_Unreal Take.rlMotion
│ │ Boar_Anim_Idle_Unreal Take.rlMotion
│ │ Boar_Anim_JumpEnd_Unreal Take.rlMotion
│ │ Boar_Anim_JumpLoop_Unreal Take.rlMotion
│ │ Boar_Anim_JumpStart_Unreal Take.rlMotion
│ │ Boar_Anim_Run_Unreal Take.rlMotion
│ │ Boar_Anim_Stun_Unreal Take.rlMotion
│ │ Boar_Anim_Walk_Unreal Take.rlMotion
│ │ SK_Boar.iAvatar
│ │
│ └─iProp
│ Animations in the perform menu.txt
│ SK_Boar.iProp
│
├─Goat
│ ├─Alternative Texture
│ │ T_Goat_Diffuse_Brown.PNG
│ │ T_Goat_Diffuse_White.PNG
│ │
│ ├─iAvatar
│ │ Goat_Anim_Attack01_Unreal Take.rlMotion
│ │ Goat_Anim_AttackRear_Unreal Take.rlMotion
│ │ Goat_Anim_attack_Unreal Take.rlMotion
│ │ Goat_Anim_Charge_Unreal Take.rlMotion
│ │ Goat_Anim_Death_Unreal Take.rlMotion
│ │ Goat_Anim_hit_Unreal Take.rlMotion
│ │ Goat_Anim_Idle01_Unreal Take.rlMotion
│ │ Goat_Anim_Idle02_Unreal Take.rlMotion
│ │ Goat_Anim_idle_Unreal Take.rlMotion
│ │ Goat_Anim_JumpEnd_Unreal Take.rlMotion
│ │ Goat_Anim_JumpLoop_Unreal Take.rlMotion
│ │ Goat_Anim_JumpStart_Unreal Take.rlMotion
│ │ Goat_Anim_run_Unreal Take.rlMotion
│ │ Goat_Anim_Stun_Unreal Take.rlMotion
│ │ Goat_Anim_walk_Unreal Take.rlMotion
│ │ SK_Goat.iAvatar
│ │
│ └─iProp
│ Animations in the perform menu.txt
│ SK_Goat.iProp
│
└─Wolf
├─Alternative Teture
│ T_Wolf_Diffuse_Blue.PNG
│ T_Wolf_Diffuse_Red.PNG
│
├─iAvatar
│ SK_Wolf.iAvatar
│ Wolf_Anim_Attack01_Unreal Take.rlMotion
│ Wolf_Anim_attack_Unreal Take.rlMotion
│ Wolf_Anim_Death_Unreal Take.rlMotion
│ Wolf_Anim_hit_Unreal Take.rlMotion
│ Wolf_Anim_Idle01_Unreal Take.rlMotion
│ Wolf_Anim_Idle02_Unreal Take.rlMotion
│ Wolf_Anim_idle_Unreal Take.rlMotion
│ Wolf_Anim_JumpEnd_Unreal Take.rlMotion
│ Wolf_Anim_JumpLoop_Unreal Take.rlMotion
│ Wolf_Anim_JumpStart_Unreal Take.rlMotion
│ Wolf_Anim_run_Unreal Take.rlMotion
│ Wolf_Anim_Stun_Unreal Take.rlMotion
│ Wolf_Anim_walk_Unreal Take.rlMotion
│
└─iProp
Animations in the perform menu.txt
SK_Wolf.iProp
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